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Blizzard Entertainment Inc., Cinematics Technical Artist

July 12, 2021 By jobsearch

TITLE: Cinematics Technical Artist

REQUIREMENTS: Bachelor’s degree in Animation, Industrial Design, Entertainment Technology, or related field or foreign equivalency and 2 years of experience in the job or 2 years of experience as an Artist, Animator, or in a related occupation.

SPECIAL REQUIREMENTS: Any suitable combination of education, training, &/or experience is acceptable.

JOB DUTIES: Facilitate the development and support of shared rigging and animation technology utilized in cinematic and game creation pipelines across multiple teams. Duties involve using animation, rigging, deformation and simulation tools used in the CG/VFX industry, as well as related cross pipeline workflows. Implement tools and workflow automation. This position will be the point of communication between multiple teams using our Rigging and Animation technology. Train, educate and inform ancillary teams of our rigging and simulation technology development.

CONTACT: Please send resume ref#20201/contact K. Finnsson for an appointment.
Blizzard Entertainment Inc.
PO Box 18979
Irvine, CA 92623

Jobsite: Irvine, CA (Full-time position)

Filed Under: Computer Animation

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Blizzard Entertainment Inc., Senior Artist

June 29, 2021 By jobsearch

TITLE: Senior Artist

REQUIREMENTS: 4 years of experience in the job or 4 years of experience as an Artist &/or Modeller, Artist & Producer, or in a related occupation

SPECIAL REQUIREMENTS: Any suitable combination of education, training, &/or experience is acceptable.

JOB DUTIES: Concept, model, and texture highly-creative environment art, including natural environments and architecture that push the possibilities of what an “epic entertainment experience can be. Combine traditional art aesthetics with next-gen 3D authoring techniques to create a unique visual style for environments that extend the boundaries of what’s creatively possible. Develop a broad range of environments that include trees, architecture, foliage and highly-creative, unique points of interest needed to define the visual direction of the game. Work closely with level designers and artists to develop unique play spaces and captivating environments that players love spending time in. Take high poly sculpts and source art and create real-time environment art models and textures that are production-ready for rigging and animation. Partner with engineers and tech artists to help develop an effective environment art pipeline that facilitates prototyping and a rapid iteration mindset for a game development team. Partner with other artists, designers, and engineers to collaborate on creatively complex assignments to develop an inspiring art vision.

CONTACT: Please send resume ref#20236/contact K. Finnsson for an appointment.
Blizzard Entertainment Inc.
PO Box 18979
Irvine, CA 92623

Jobsite: Irvine, CA (Full-time position)

Filed Under: Computer Animation

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Blizzard Entertainment Inc., Artist

June 25, 2021 By jobsearch

TITLE: Artist

REQUIREMENTS: Bachelor’s degree in Animation or related field or foreign equivalency.

JOB DUTIES: Construct 3D architectural models and light assets. Create 2D hand-painted textures (with no photograph overlays). Create assets that t within the companys online game style. Duties involve prototype and create block-out assets. Work closely with other Artists. Communicate with Production, Design, and other departments.

CONTACT: Please send resume ref#20224/contact K. Finnsson for an appointment.
Blizzard Entertainment Inc.
PO Box 18979
Irvine, CA 92623

Jobsite: Irvine, CA (Full-time position)

Filed Under: Computer Animation

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Blizzard Entertainment Inc., Concept Artist

June 24, 2021 By jobsearch

TITLE: Concept Artist

REQUIREMENTS: Bachelor’s degree in Animation, Game Design, or related field or foreign equivalency.

SPECIAL REQUIREMENTS: Any suitable combination of education, training, &/or experience is acceptable.

JOB DUTIES: Develop characters based on project art and technical specifications. Create high resolution and high fidelity 3D models of characters. Help in developing character content pipeline and art production pipeline. Maintain high quality and productivity throughout the project while meeting the deadlines. Work well with other artists and contribute to team progress. Perform designing, rigging, modeling and texturing of characters.

CONTACT: Please send resume ref#20252/contact K. Finnsson for an appointment.
Blizzard Entertainment Inc.
PO Box 18979
Irvine, CA 92623

Filed Under: Computer Animation

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Blizzard Entertainment Inc., Concept Artist

June 23, 2021 By jobsearch

TITLE: Concept Artist

REQUIREMENTS: Bachelor’s degree in Animation, Entertainment Design, or related field and 1 year of experience in the job or 1 year of experience in a related occupation.

SPECIAL REQUIREMENTS: Any suitable combination of education, training, &/or experience is acceptable.

JOB DUTIES: Develop character concepts and skins including character sheets, movement studies and detailed breakouts for equipment and weapons. Iterate on game assets with internal and external production artists via paint overs, studies, and group critiques.

CONTACT: Please send resume ref#20210/contact K. Finnsson for an appointment.
Blizzard Entertainment Inc.
PO Box 18979
Irvine, CA 92623

Jobsite: Irvine, CA (Full-time position)

Filed Under: Computer Animation

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Blizzard Entertainment Inc., Senior VFX Artist

June 22, 2021 By jobsearch

TITLE: Senior VFX Artist

REQUIREMENTS: Bachelor’s degree in Animation, Design or related field or foreign equivalency and 2 years of experience in the job or 2years of experience as an Artist or in a related occupation.
SPECIAL REQUIREMENTS: Any suitable combination of education, training, &/or experience is acceptable.

JOB DUTIES: Responsible for creation of handcrafted visual effects to be used in realtime game assets. Technical setup, integration, and troubleshooting of VFX in a real-time game engine. Work with lead artists to ensure timely completion of VFX assets. Serve as an active participant in team art discussions, critiques, and reviews. Work with 3D packages and in-game FX systems to create a wide range of visual effects for both characters and environments.

CONTACT: Please send resume ref#20162/contact K. Finnsson for an appointment.
Blizzard Entertainment Inc.
PO Box 18979
Irvine, CA 92623

Jobsite: Irvine, CA (Full-time position)

Filed Under: Computer Animation

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Activision Publishing, Inc., Artist

June 4, 2020 By jobsearch

TITLE: Artist

REQUIREMENTS: Bachelor of Arts in Art or related field or foreign equivalency.

JOB DUTIES: Work with content creators and engineers of other disciplines to build awesome original game art. Work as part of a team in the role of Level Artist for an unannounced project in the development stage. Responsible for the construction of run-time game environments and in modeling, texturing, and lighting of a scene. Create realistic and visually compelling environments.

CONTACT: Please send resume ref#20140/contact K. Finnsson for an appointment.
Activision Publishing, Inc.
100 N. Sepulveda Blvd., 9th Fl.
El Segundo, CA 90245

Jobsite: Woodland Hills, CA (Full-time position)

Filed Under: Computer Animation

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