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Blizzard Entertainment, Inc., Senior VFX Artist

January 14, 2026 By jobsearch

TITLE: Senior VFX Artist

REQUIREMENTS: 3 years of experience in the job or 3 years of experience as a VFX Artist, or in a related occupation.

JOB DUTIES: Create special effects or animations using computers or other tools to create high quality materials for a game. Create visual effects in real-time game engines. Perform technical setup, integration, and troubleshooting of VFX in game engines. Work closely together with other creative artists, designers and teams. Use all technology for this profession including computers, or other electronic tools and media or other software. Create VFX in various ways, using different approaches. 3D, particle systems, physics, ribbons, simulations, flip books and others. Consistently meet established art targets and deadlines.

Salary range: $133,900/year to $161,500/year

CONTACT: Please send resume ref#24217/contact K. Finnsson for an appointment.
Blizzard Entertainment, Inc.
1 Blizzard Way
Irvine, CA 92618

Jobsite: Irvine, CA (Full-time position)

Filed Under: Artist

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Activision Publishing, Inc., Lead Photogrammetry Artist

December 26, 2025 By jobsearch

TITLE: Lead Photogrammetry Artist

REQUIREMENTS: 2 years of experience in the job or 2 years of experience as an Artist, in animation, or in a related occupation.

SPECIAL REQUIREMENTS: Any suitable combination of education, training, &/or experience is acceptable.

JOB DUTIES: Create visual assets, development tools and novel workflows in support of R&D projects and development teams. Develop pioneering workflows and techniques for game content creation. Work with multiple teams and new technology to build outstanding character, prop and environment assets and streamline the delivery of these photoreal assets to our games. Foster excellence in 3D assets. Lead development studios on photogrammetry asset pipelines and methodologies. Lead development teams throughout projects to ensure art-related goals are progressing appropriately. Develop tools, plugins, workflows for applications. Build Assets for In-Game and Cinematics use (Modeling, Texturing). Build and maintain all imaging systems, scanners, and gear. Propose, plan and implement instudio and in-field captures. Advocate art-related R&D projects to partners.

Salary range: $161,710/year to $194,500/year

CONTACT: Please send resume ref#24179/contact K. Finnsson for an appointment.
Activision Publishing, Inc.
2701 Olympic Blvd., Bldg. B
Santa Monica, CA 90404

Jobsite: Los Angeles, CA (Full-time position)

Filed Under: Artist

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Activision Publishing, Inc., Lighting Artist

November 12, 2025 By jobsearch

TITLE: Lighting Artist

REQUIREMENTS: Bachelor’s degree in Animation and Visual Effects, or related field.

JOB DUTIES: Create special effects or animations using computers, or other electronic tools and media for use in computer games and related as a Lighting Artist. Focus on the aesthetic and technical implementation of lighting in game levels and cinematics. Environment. Use eye for detail and composition to implement stellar lighting across multiplayer, single player, coop, and warzone maps. Adapt to new tools, processes, and pipelines. Identify and submit well documented tickets for any technical code issues. Collaborate with art directors and art leads in the development of level lighting to establish a compelling, cohesive look. Contribute creative and original ideas towards all aspects of game production and development.

Salary range: $103,729/year to $177,650/year

CONTACT: Please send resume ref#24177/contact K. Finnsson for an appointment.
Activision Publishing, Inc.
2701 Olympic Blvd., Bldg. B
Santa Monica, CA 90404

Jobsite: San Francisco, CA (Full-time position)

Filed Under: Artist

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Activision Publishing Inc., Senior Modeling Artist

May 6, 2024 By jobsearch

TITLE: Senior Modeling Artist

REQUIREMENTS: Bachelor’s degree in Animation, Computer Graphics Technology, or related field or foreign equivalency and 1 year of experience in the job or 1 year of experience as an Artist or a related occupation.

SPECIAL REQUIREMENTS: Any suitable combination of education, training &/or experience is acceptable.

JOB DUTIES: Craft hard surface 3D assets and develop compelling game experiences. Research subject matter relating to objectives to ensure an authentic experience. Be a proactive self-starter that can independently execute high- level direction. Collaborate with Art Directors and Art Leads to deliver highly detailed and compelling 3D assets in accordance with the artistic direction, deadlines, and technical requirements. Work with riggers and animators to ensure asset functionality meets in-game expectations. Champion best practices and advocate towards streamlining tools and processes. Gatekeeper for performance, efficiency, and quality. Inspire and mentor fellow artists as a role model of initiative, accountability, and attitude. Encourage artists to thrive on open and welcome constructive criticism. Contribute creative and original ideas towards all aspects of game production and development.

SALARY: $92,500/year to $145,350/year.

CONTACT: Please send resume ref#22409/contact K. Finnsson for an appointment.
Activision Publishing, Inc.
2701 Olympic Blvd, Bldg. B
Santa Monica, CA 90404 (Headquarters)

Jobsite: Middleton, WI (Full-time position)

Filed Under: Artist

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Activision Publishing Inc., Environment Artist

August 8, 2023 By jobsearch

TITLE: Environment Artist

REQUIREMENTS: Bachelor’s degree in Animation, Interactive Design and Game Development, or a related field.

JOB DUTIES: Implement visual effects to support both gameplay and storytelling. Work closely with engineering teams to implement new effects technology. Set the pace for the visual style of VF X on an unannounced project. Creation of handcrafted visual effects to be used in real-time game assets. Technical setup, integration, an troubleshooting of VFX in a realtime game engine. Work with Art Director to ensure the timely completion of VFX assets at the desired quality bar. Serve as an active participant in team art discussions, critiques, and reviews. Paint special FX textures from scratch and match an established style.

SALARY: $68,640/year to $100,000/year

CONTACT: Please send resume ref#22319/contact K. Finnsson for an appointment.
Activision Publishing, Inc.
2701 Olympic Blvd, Bldg. B
Santa Monica, CA 90404 (Headquarters)

Jobsite: Woodland Hills, CA (Full-time position)

Filed Under: Artist

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Activision Publishing, Inc., Senior Technical Artist

June 14, 2021 By jobsearch

TITLE: SR. TECHNICAL ARTIST

REQUIREMENTS: Master of Entertainment Technology or related field.

JOB DUTIES: Push the graphical limitations of our engine, maintain frame rate requirements, and deliver content within memory and disk footprint budgets. Create tools and processes that facilitate content authoring with an emphasis on user experience, quality and productivity. Collaborate with other Technical Artists to improve studio tools and pipelines. Proactively identify problems, propose solutions and seek out buy-in from the team regarding implementation strategy.

CONTACT: Please send resume ref#20128/contact K. Finnsson for an appointment.
Activision Publishing, Inc.
100 N. Sepulveda Blvd., 9th Fl.
El Segundo, CA 90245

Jobsite: Foster City, CA (Full-time position)

Filed Under: Artist

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Blizzard Entertainment Inc., Environment Artist

June 11, 2021 By jobsearch

TITLE: Environment Artist

REQUIREMENTS: Bachelor of Fine Arts, Game Art or related field.

JOB DUTIES: Implement visual effects to support both gameplay and storytelling. Work closely with engineering teams to implement new effects technology. Set the pace for the visual style of VF X on an unannounced project. Creation of handcrafted visual effects to be used in real-time game assets. Technical setup, integration, and troubleshooting of VFX in a realtime game engine. Work with Art Director to ensure timely completion of VFX assets at the desired quality bar. Serve as an active participant in team art discussions, critiques, and reviews. Paint special FX textures from scratch and match an established style.

CONTACT: Please send resume ref#20170/contact K. Finnsson for an appointment.
Blizzard Entertainment Inc.
PO Box 18979
Irvine, CA 92623

Jobsite: Irvine, CA (Full-time position)

Filed Under: Artist

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